Skip to content

JZapple2016/UnityMeshSimplify

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

UnityMeshSimplify

Runtime

Usage

  1. Add MeshSimplify to the prefab.
  2. Click "Compute data" for offline baking.
  3. Simplify the mesh at runtime.

Demo

01 - Simplify Mesh Preview

Results

Allosaurus

3890 triangles(original)

Allosaurus3890

1960 triangles

Allosaurus1960

962 triangles

Allosaurus962

459 triangles

Allosaurus459

263 triangles

Allosaurus263

Troll

13432 triangles(original)

Troll13432

6723 triangles

Troll6723

3415 triangles

Troll3415

1634 triangles

Troll1634

788 triangles

Troll788

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C# 84.9%
  • ShaderLab 15.1%