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DeepSnowFootprint

A unity shader solution to generate footprint on deep snow surfaces. Need shader model 4 or up to support the hull/domain/geometry shaders. Currently written for deferred shading path. Unity Version: 5.5.1f1.

Features:

  • 1.Dynamic subdivide and displace the snow ground surface.
  • 2.Generate local UV coordinates to load detailed footprint's abedo and normal maps.
  • 3.The footprints generated before will gradully be refilled and disappear.