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IronKing24 authored Apr 7, 2021
1 parent 35b99a0 commit bef2f46
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1 change: 1 addition & 0 deletions Build/Unity builds.loader.js

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15 changes: 15 additions & 0 deletions StreamingAssets/ConfigurationData.csv
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Names,Values
PaddleMoveUnitsPerSecond,10
BallImpulseForce,4
DeathTimer,10
SpawnTimeMin,5
SpawnTimeMax,10
MovmentTimer,1
StandardBlock,100
DoubleBlock,200
SpawnChanceTrash,0.50
SpawnChanceNormal,0.35
SpawnChanceEpic,0.15
Lifes,5
EffectDuration,2
SpeedBoost,2
23 changes: 23 additions & 0 deletions index.html
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<!DOCTYPE html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Unity WebGL Player | Wacky Breakout</title>
</head>
<body style="text-align: center">
<canvas id="unity-canvas" style="width: 1280px; height: 720px; background: #231F20"></canvas>
<script src="Build/Unity builds.loader.js"></script>
<script>
createUnityInstance(document.querySelector("#unity-canvas"), {
dataUrl: "Build/Unity builds.data.gz",
frameworkUrl: "Build/Unity builds.framework.js.gz",
codeUrl: "Build/Unity builds.wasm.gz",
streamingAssetsUrl: "StreamingAssets",
companyName: "DefaultCompany",
productName: "Wacky Breakout",
productVersion: "0.1",
});
</script>
</body>
</html>

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