allow equip distance detector in smartglasses #705
Merged
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PLEASE READ THE GUIDELINES BEFORE MAKING A CONTRIBUTION
What kind of change does this PR introduce? (Bug fix, feature, ...)
Feature
What is the new behavior (if this is a feature change)?
Allow entity use distance detector in smart glasses (but without laser)
Does this PR introduce a breaking change? (What changes might users need to make in their scripts due to this PR?)
Uhhh
Other information:
Is it a good idea to get the targeting block / entity info? (with geo/environment scanner for sure)
And yes this PR is mainly just make distance detector work with smart glasses but I do not know why I change that much