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Automata Core do not use turtle's heading as fake player's direction #419

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@ZeekDaGeek

Description

@ZeekDaGeek

Describe

When using the .digBlock() function of the Automata core it doesn't break blocks from the side that the turtle would be interacting with. As an example this is a problem when using tools that dig 3x3 or 5x5 areas.

It should also be noted that the .digBlock() function has one extra reach when it breaks blocks which is inconsistant with vanilla ComputerCraft .dig() where the block has to be against the turtle's nose.

Steps to reproduce

  1. Make turtle.
  2. Equip Automata Core.
  3. Give a hammer that digs larger sizes.
  4. lua
  5. auto = peripheral.wrap("left")
  6. auto.digBlock()

Multiplayer?

No

Version

1.18.2-0.7.23r

Minecraft, Forge and maybe other related mods versions

Minecraft 1.18.2 - Forge 40.1.92

Screenshots or Videos

https://clips.twitch.tv/VastZanyAardvarkNinjaGrumpy-GOCZDA493yvF-eLB

Crashlog/log

No response

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