Fix direction changes for //undo #2972
Merged
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Overview
Fixes #2971
Description
With the coordinated undo, we now reuse
MutableTileChangeandMutableEntityChangeacrosscreateandremovechanges. This however requires us to also adjust the change in that regard. Unconditionally writing the currently expected value is most likely the simplest solution.This is not a problem for other change types as we don't have the create/remove situation there.