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Imported target conditionals manually to fix testing issues
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insidegui committed Nov 20, 2016
1 parent 747d008 commit bef90d3
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Showing 3 changed files with 7 additions and 3 deletions.
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<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "DD3152661DE227FA00AC9D2C"
BuildableName = "IGListKit-macOS.framework"
BuildableName = "IGListKit.framework"
BlueprintName = "IGListKit-macOS"
ReferencedContainer = "container:IGListKit.xcodeproj">
</BuildableReference>
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<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "DD3152661DE227FA00AC9D2C"
BuildableName = "IGListKit-macOS.framework"
BuildableName = "IGListKit.framework"
BlueprintName = "IGListKit-macOS"
ReferencedContainer = "container:IGListKit.xcodeproj">
</BuildableReference>
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<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "DD3152661DE227FA00AC9D2C"
BuildableName = "IGListKit-macOS.framework"
BuildableName = "IGListKit.framework"
BlueprintName = "IGListKit-macOS"
ReferencedContainer = "container:IGListKit.xcodeproj">
</BuildableReference>
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2 changes: 2 additions & 0 deletions Source/IGListDiff.mm
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#import <unordered_map>
#import <vector>

#import <TargetConditionals.h>

#if TARGET_OS_EMBEDDED || TARGET_OS_SIMULATOR
#import <UIKit/UIKit.h>
#else
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2 changes: 2 additions & 0 deletions Source/IGListKit.h
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* of patent rights can be found in the PATENTS file in the same directory.
*/

#import <TargetConditionals.h>

#if TARGET_OS_EMBEDDED || TARGET_OS_SIMULATOR
#import <UIKit/UIKit.h>
#else
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