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added vehicle documentation for the new part tags
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epsilon-phase authored and kevingranade committed Sep 25, 2015
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Expand Up @@ -432,6 +432,12 @@ These branches are also the valid entries for the categories of `dreams` in `dre
- ```INITIAL_PART``` When starting a new vehicle via the construction menu, this vehicle part will be the initial part of the vehicle (if the used item matches the item required for this part).
- ```SCOOP``` Pulls items from underneath the vehicle to the cargo space of the part. Also mops up liquids.
- Uses the ```bonus``` tag to determine the maximum size of the item picked up
- ```PLANTER``` Plants seeds into tilled dirt, spilling them when the terrain underneath is unsuitable.
- ```ADVANCED_PLANTER``` This planter doesn't spill seeds
- ```REAPER``` Cuts down mature crops, depositing them on the square
- The ```bonus``` tag defines how productive the harvest can be.
- ```PLOW``` Tills the soil underneath the part while active. Takes damage from unsuitable terrain at a level proportional to the speed of the vehicle.
- The ```bonus``` tag defines the level of friction added to the vehicle.

## Ammo

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