This mod combines Overflow Animations (V1) with Sk1er's Old Animations code into a singular mod, with bug fixes, and additional features.
All features from Sk1er's Old Animations Mod
- Old Eating
- Old Rod Position
- Old Bow Position
- Old Blockhitting
- Old Swing Animation
- Old Sneak Animation
- Armor turning red when hit
- Old health
- Old blocking
- Old item held
- Punching a block while doing stuff
- 1.7 Debug
- Old Eating Animation
The "Old Debug Hitbox" feature has been removed as REDACTION has the same functionality.
Additional features from 1.7
- Old 2D/Fast Dropped Items
- Accurate First/Third Person Item Positions
- Old Held Item Lighting
- Old Projectiles
- Old Item Pickup Animation
- Old Debug and Tab Menu Styles
- Replace cast fishing rod texture with the texture of a stick!
- More features not seen in other old animation mods!
Modern animations
- Modern Armor Enchantment Glint
- Show Bow Pullback / Fishing Cast GUI Animation
- Modern Backwards Walk Animation
Bug Fixes
- Head Yaw Fixes (Fixes MC-105139)
- Block Breaking Fixes (Fixes MC-255057)
Quality of Life
- Disable Hurt Camera Shake
- Allow Particles to No-Clip
- Allow Punching the Ground in Adventure Mode
- Old Lunar/CheatBreaker Block-Hit Position
Includes Custom Positions for: Swing, Eating/Drinking, Sword Block, Dropped Items, Projectiles, Fireballs, and the Fishing Rod Line.
Customization of Item Postions
- Custom Item X Position
- Custom Item Y Position
- Custom Item Z Position
- Custom Item Rotation Yaw
- Custom Item Rotation Pitch
- Custom Item Rotation Roll
- Custom Item Scale
Customization of Item Swing Speed
- Ignore Mining Fatigue Slowness
- Custom Mining Fatigue Speed
- Ignore Haste Speed
- Custom Haste Speed
Customization of Item Re-equip Animation
- Disable Item Re-equip Animation
- Item Re-equip Animation Speed
- Only Play Re-equip Animation Upon Switching Slots
This mod is currently licensed under version 3 of the GNU Lesser General Public License.
The GNU LGPL does not grant any license or rights to use Polyfrost or OneConfig trademarks and logos for publicity purposes without written authorization. You may use these trademarks, however, to describe the origin of the mod, or under fair use.
Contributions to this repository will be automatically licensed under the licensing for the repository at that time (currently version 3 of the LGPL), as defined in Subsection D6 of the GitHub Terms of Service. If you wish to license your contributions to another LGPL-compatible license, please let us know prior.
- Did you run into a bug? Open a bug report
- Have a feature idea? Join our discord community