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MobileGL

Third party components

SPIRV-Cross by KhronosGroup: github

glslang by KhronosGroup: github

(Unused Currently) GlslOptimizerV2 by aiekick: github

unordered_dense by Martin Leitner-Ankerl: github

OpenGL Mathematics (GLM) by G-Truc Creation: github

Progress

Target: OpenGL 3.2 Core Profile

Component Development Progress
OpenGL State Manager 60 ~ 70%
Abstraction Layer (MG_RHI) 0%
OpenGL ES Backend N/A (of MG_RHI)
Vulkan Backend planned

Target: OpenGL implementation compatible with Minecraft 1.17 to 1.21.5

Component Development Progress*
OpenGL State Manager 65 / 65
Abstraction Layer (MG_RHI) 0 / 61
OpenGL ES Backend N/A (of MG_RHI)
Vulkan Backend planned

* The number of functions that have been implemented

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  • C++ 74.6%
  • C 25.3%
  • CMake 0.1%