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Ver.1.0.57

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@github-actions github-actions released this 10 Feb 04:59
· 482 commits to main since this release
  • feat: ensure export directory exists before exporting package (6d958d7)
  • feat: validate build output in reusable workflow (e752b80)
  • feat: enhance package export and workflow path handling (73f07bf)
  • feat: enhance path normalization and package export (f0f7549)
  • feat: add support for custom Unity package naming (c113585)
  • feat: set default Unity project path to root directory (0056cd1)
  • feat: add support for custom builds path in package export (4369f7c)
  • feat: enhance package export and artifact paths handling (52bfe11)
  • feat: support custom build path in package exporter (0429388)
  • feat: implement Unity package export and build workflows (8b1930a)
  • fix: correct file path resolution in build workflow (7e8227e)
  • fix: reorder checkout and cache steps in workflow (772ff38)
  • fix: correct project path formatting in GitHub output (dccc51d)
  • fix: correct project path resolution in build workflow (b3130cf)
  • fix: handle empty project-path input in workflow script (e70c9e9)
  • fix: correct builds-path default value and artifact path (c2bba9e)
  • fix: correct export path construction logic (b7db5ca)
  • fix: correct key usage for build path retrieval (b5f07ba)
  • fix: remove unused projectPath input from YAML workflow (f3411a9)
  • fix: remove unnecessary validation for buildsPath (2bd0862)
  • fix: update parameter name to customBuildPath (84123eb)
  • fix: remove redundant null or empty checks in validation (2f18204)
  • refactor: rename customBuildPath to buildsPath for consistency (3548775)
  • refactor: simplify TOC workflow name (d22efcd)

What's Changed

  • Release by @IShix-g in #69
  • Release by @IShix-g in #70
  • fix: update parameter name to customBuildPath by @IShix-g in #71
  • Release by @IShix-g in #72
  • refactor: rename customBuildPath to buildsPath for consistency by @IShix-g in #73
  • fix: remove unnecessary validation for buildsPath by @IShix-g in #74
  • fix: remove unused projectPath input from YAML workflow by @IShix-g in #75
  • feat: enhance package export and artifact paths handling by @IShix-g in #76
  • feat: add support for custom builds path in package export by @IShix-g in #77
  • fix: correct key usage for build path retrieval by @IShix-g in #78
  • Release by @IShix-g in #79
  • feat: set default Unity project path to root directory by @IShix-g in #80
  • fix: correct builds-path default value and artifact path by @IShix-g in #81
  • feat: add support for custom Unity package naming by @IShix-g in #82
  • feat: enhance path normalization and package export by @IShix-g in #83
  • fix: handle empty project-path input in workflow script by @IShix-g in #84
  • Release by @IShix-g in #85
  • fix: correct project path formatting in GitHub output by @IShix-g in #86
  • fix: reorder checkout and cache steps in workflow by @IShix-g in #87
  • fix: correct file path resolution in build workflow by @IShix-g in #88
  • Release by @IShix-g in #89
  • feat: validate build output in reusable workflow by @IShix-g in #90
  • feat: ensure export directory exists before exporting package by @IShix-g in #91
  • Simplify export path handling in scripts and workflows by @IShix-g in #92
  • Refactor build path handling and clean up debug step. by @IShix-g in #93
  • Simplify project_path handling in reusable workflow. by @IShix-g in #94
  • Release by @IShix-g in #95
  • Refactor build path handling and update artifact naming by @IShix-g in #96
  • Remove redundant path normalization logic. by @IShix-g in #97
  • v1.0.57 by @IShix-g in #98

Full Changelog: 1.0.56...1.0.57