Ver.1.0.57
- feat: ensure export directory exists before exporting package (6d958d7)
- feat: validate build output in reusable workflow (e752b80)
- feat: enhance package export and workflow path handling (73f07bf)
- feat: enhance path normalization and package export (f0f7549)
- feat: add support for custom Unity package naming (c113585)
- feat: set default Unity project path to root directory (0056cd1)
- feat: add support for custom builds path in package export (4369f7c)
- feat: enhance package export and artifact paths handling (52bfe11)
- feat: support custom build path in package exporter (0429388)
- feat: implement Unity package export and build workflows (8b1930a)
- fix: correct file path resolution in build workflow (7e8227e)
- fix: reorder checkout and cache steps in workflow (772ff38)
- fix: correct project path formatting in GitHub output (dccc51d)
- fix: correct project path resolution in build workflow (b3130cf)
- fix: handle empty project-path input in workflow script (e70c9e9)
- fix: correct builds-path default value and artifact path (c2bba9e)
- fix: correct export path construction logic (b7db5ca)
- fix: correct key usage for build path retrieval (b5f07ba)
- fix: remove unused projectPath input from YAML workflow (f3411a9)
- fix: remove unnecessary validation for buildsPath (2bd0862)
- fix: update parameter name to customBuildPath (84123eb)
- fix: remove redundant null or empty checks in validation (2f18204)
- refactor: rename customBuildPath to buildsPath for consistency (3548775)
- refactor: simplify TOC workflow name (d22efcd)
What's Changed
- Release by @IShix-g in #69
- Release by @IShix-g in #70
- fix: update parameter name to customBuildPath by @IShix-g in #71
- Release by @IShix-g in #72
- refactor: rename customBuildPath to buildsPath for consistency by @IShix-g in #73
- fix: remove unnecessary validation for buildsPath by @IShix-g in #74
- fix: remove unused projectPath input from YAML workflow by @IShix-g in #75
- feat: enhance package export and artifact paths handling by @IShix-g in #76
- feat: add support for custom builds path in package export by @IShix-g in #77
- fix: correct key usage for build path retrieval by @IShix-g in #78
- Release by @IShix-g in #79
- feat: set default Unity project path to root directory by @IShix-g in #80
- fix: correct builds-path default value and artifact path by @IShix-g in #81
- feat: add support for custom Unity package naming by @IShix-g in #82
- feat: enhance path normalization and package export by @IShix-g in #83
- fix: handle empty project-path input in workflow script by @IShix-g in #84
- Release by @IShix-g in #85
- fix: correct project path formatting in GitHub output by @IShix-g in #86
- fix: reorder checkout and cache steps in workflow by @IShix-g in #87
- fix: correct file path resolution in build workflow by @IShix-g in #88
- Release by @IShix-g in #89
- feat: validate build output in reusable workflow by @IShix-g in #90
- feat: ensure export directory exists before exporting package by @IShix-g in #91
- Simplify export path handling in scripts and workflows by @IShix-g in #92
- Refactor build path handling and clean up debug step. by @IShix-g in #93
- Simplify project_path handling in reusable workflow. by @IShix-g in #94
- Release by @IShix-g in #95
- Refactor build path handling and update artifact naming by @IShix-g in #96
- Remove redundant path normalization logic. by @IShix-g in #97
- v1.0.57 by @IShix-g in #98
Full Changelog: 1.0.56...1.0.57