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  • SoongSil University
  • Seoul, South Korea
  • 20:06 (UTC +09:00)

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HyangRim/README.md

C# C++ Unity

GitHub Stats


πŸ‘¨β€πŸ’» About Me

Hi there! I'm HyangRim, an aspiring game client developer based in South Korea.
I primarily work with C++ and C#, and I’m comfortable using DirectX 11 and the Unity Engine.
Currently, I'm working on a game remake using DirectX 11 as part of my ongoing personal projects.


🎯 Currently Learning

  • Languages: Modern C++, C#
  • Technologies: DirectX 11, Unity Engine, Unreal Engine 5 (in progress)

πŸš€ Main Projects

A DirectX 11-based remake inspired by Eternal Return. Focused on rendering, game logic, and engine structuring.

A Direct2D-based recreation of Brotato. Emphasizes UI, gameplay mechanics, and performance optimization.


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