An Experimental Rewrite of Fantasy Crescendo from the ground up to support various types of net-enabled gameplay.
Fantasy Crescendo is a collaborative community project to create a Touhou Project fangame akin to that of Super Smash Bros.
This project does not only consist of code contributions, and many of the assets included are custom art, music, sound effects, and 3D designs created by community submissions. For a full list of credits, see the credits file in the repository.
This project uses git submodules extensively to manage remote dependencies
(due to a general lack of a user-facing package manager for Unity3D).To
properly clone the entire project use git clone --recursive ...
to check
out all submodules and dependencies. If using an older version of git or to
check out and initialize in a normally cloned repo, use the following command:
git submodule update --init --recursive
. This command is also used to update
submodules that may have been updated by remote changes.
This is an open community driven project. Contributions are very welcome. Code based contributions can be received and reviewed publicly on this repository. Non-code assets like BGM or 3D models are best sent through and collaborated on in our development Discord server, linked above. For more information, please read CONTRIBUTING.md.
First and foremost, Fantasy Crescendo ~ Rumble Dream Ensemble is a derivative of Touhou project. Thus, we ask that any redistirbution or derivative of this project adhere to the guidelines created by ZUN, viewable in English here.
Furthermore, original Fantasy Crescendo content is licensed under two seperate liscenses depending what content is in question:
- The software (all text files) are under the Version 2 of the GPL or any later version. See LICENSE for more information.
- The content, everything else, is evaluated on a per item basis. Please contact the original creator before reproducing or editing any of the game assets.