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This course I learned how to develop procedural content generation techniques for various platforms, and advanced game input techniques. I also learned how to apply gamification technique to serious games development. Additionally, this course discusses ethical considerations in game development, develops interpersonal and oral communication ski…

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HerndonE/CST-426-Advanced-Game-Development

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HerndonE-CST-426-Advanced-Game-Development

Project 1 (CSUMB Virtual Drive Orientation)

This game allows new students to familiarize themselves on otter territory! Choose between two gamemodes, Race and Free Roam. Race against the clock around the center of the CSUMB campus while avoiding pedestrians. Earn coins by hitting the checkpoints and completing laps. Hitting pedestrains will make you lose coins. The better you peform and the more coins you get will increase the penalty when hitting pedestrains. Complete three laps to finish the race and enjoy your visit to the CSUMB campus.

Click here for more information.

Project 2 (RTS Game Rendition)

This project aims to recreate some key aspects of a Real Time Strategy game.

Click here for more information.

Sofware

Game Engine: Unity
Version: 2019.4.11f1

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This course I learned how to develop procedural content generation techniques for various platforms, and advanced game input techniques. I also learned how to apply gamification technique to serious games development. Additionally, this course discusses ethical considerations in game development, develops interpersonal and oral communication ski…

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