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Pull requests: Hazelight/vscode-unreal-angelscript
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Implemented support for nested namespaces for the type database and the API docs tab
#58
by iUltimateLP
was merged Jul 29, 2025
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Added Completion from whitelisted namespaces including Math
#57
by sanxfxteam
was closed May 14, 2025
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Add option to include completions from all workspaces
#56
by sanxfxteam
was closed Mar 24, 2025
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Fix: Incorrect ternary expr type when left & right have same type
#53
by SuperSodaSea
was closed Jun 28, 2024
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Fix: Remove extra comma in mixin function signature
#52
by SuperSodaSea
was merged Jun 25, 2024
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feat(Settings): allow users to specify settings in workspaces
#50
by SK83RJOSH
was closed Jun 4, 2024
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feat(GeneratedCode): add project settings for generated code
#48
by SK83RJOSH
was merged Jun 4, 2024
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Make sure Data Breakpoints that could not be activated are shown as such in the UI
#47
by JakobLarsson-Embark
was merged Mar 31, 2024
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Fix issue with variables being stored with a $ suffix for their key
#46
by JakobLarsson-Embark
was merged Mar 28, 2024
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Add VS Code extension support for fallthrough keyword
#44
by kaiwildlight
was merged Jan 10, 2024
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Fix compile error when uncommenting line to attach to debug server
#41
by Vatyx
was merged Aug 9, 2023
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Remove
git.enabled
setting to defer to a user's setting
#39
by mikeseese
was merged Jan 30, 2023
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Chore: standardize whitespace (4 spaces, trim trailing)
#38
by mikeseese
was merged Jan 29, 2023
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Feat: add setting for ignoring glob patterns when searching for AS files
#37
by mikeseese
was merged Jan 29, 2023
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call
dbsuper.isUnrealType
instead of testing for function presence
#32
by XertroV
was merged Oct 14, 2022
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