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update FlxState comment on constructor #2479

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3 changes: 2 additions & 1 deletion flixel/FlxState.hx
Original file line number Diff line number Diff line change
Expand Up @@ -83,7 +83,8 @@ class FlxState extends FlxGroup
/**
* This function is called after the game engine successfully switches states.
* Override this function, NOT the constructor, to initialize or set up your game state.
* We do NOT recommend overriding the constructor, unless you want some crazy unpredictable things to happen!
* We do NOT recommend initializing any flixel objects or utilizing flixel features in
* the constructor, unless you want some crazy unpredictable things to happen!
*/
public function create():Void {}

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