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To all the shaders I failed to compile 🍻
πŸ’­
To all the shaders I failed to compile 🍻

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Hawshil/README.md

HARSHIL JAIN

Game Developer


Profile

Focused on game development, C++ systems, rendering fundamentals, and practical engine engineering.
Currently exploring Unreal Engine, gameplay systems, memory patterns, and debugging workflows.


Tech Stack

Languages: C++, Python, C#, Java
Engines: Unreal Engine 5, Unity
Areas of Work: gameplay systems, input layers, rendering experiments, AI logic, tool scripting
Currently Learning: system design fundamentals, networking basics, shader programming


Projects

Deadlock-Protocol

Top-down zombie survival twin-stick shooter.

πŸ”— Open Project

OpenGLx

Lightweight OpenGL rendering experiments.

πŸ”— Open Project

Drop-Rush

Top-down 2D car game built in Unity.

πŸ”— Open Project

SecureExamPlatform

Exam management system with secure workflows.

πŸ”— Open Project

LeetCode


Pinned Loading

  1. Deadlock-Protocol Deadlock-Protocol Public

    A top-down based zombie survival twin stick shooter

    2

  2. OpenGLx OpenGLx Public

    C++ 2

  3. Drop-Rush Drop-Rush Public

    Top-Down-Car-Game-2D

    C# 1

  4. SecureExamPlatform SecureExamPlatform Public

    C#