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@u-Kotovsky u-Kotovsky commented Oct 14, 2025

Remap specified channel array from one point to another with a toggle channel.
Use case for that is basically toggle on and off fixtures inside world with a toggle channel and use separate universe for new fixtures. Since there's no light design programs that do support "Fixture Toggle" feature this is one of the ways to implement this.
I have tested it in Unity and it was working alright, yell at me here or in discord if it's not working

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2 participants