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An example of how you can do 3D graphics in the browser with Rust and WebGL.

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rust-3d-demo

An example of how you can do 3D graphics in the browser with Rust and WebGL.

Prerequisites

Rustup: I'm using version 1.19.0. If you have trouble, you might want to peg your verions to that. To check what version you have, you can type 'rustup --version' in a command line terminal. If you need help getting this set up, I have a youtube tutorial at https://youtu.be/f6tizikEMTk NPM: I'm using version 6.4.1. If you have trouble, you might want to peg your version to that. To check what version you have, you can type 'npm --v' in a command line terminal. To get NPM and Node, go to https://www.npmjs.com/get-npm Node: I'm using version v10.13.0. If you have trouble, you might want to peg your version to that. To check what version you have, you can type 'node --v' in a command line terminal. Node will automatically be installed if you install npm. Visual Studio Code: To install, go to https://code.visualstudio.com/ This is the dev environment I use, but of course you can use your favorite. If you need help getting this environment set up, I have a youtube tutorial at https://youtu.be/f6tizikEMTk

Initialization

In your command line terminal, type...
    rustup target add wasm32-unknown-unknown
        - This will make sure you have wasm as a target for Rust
    cargo build
        - This will download all your Rust crates and make sure your Rust can build.  May take a minute.
    npm install
        - This will download all you node packages.  May take a minute.

Running

In your command line terminal, type...
    npm run dev

- NOTE: The first time you run this is may take a minute to start.  After that, is should take just a few seconds.
- Live Reloading is enabled.  As you make Rust code changes and press "Save", the browser will automatically reload with the new code.

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