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StringEntry retrieves a string longer than 13 characters, while NameEntry only allows entries of up to 13 characters. ClanChatNameDecoder has been updated and renamed to it's proper function, removing an erroneous int read.

… has last input recall for player name usage. Change ClanChatDecoder to StringEntryDecoder for new StringEntry which lets user input much longer strings
@GregHib GregHib merged commit f6621c6 into GregHib:main May 16, 2025
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GregHib added a commit that referenced this pull request May 23, 2025
* fixed chicken drops table now working

* update chicken

* fix some spawns in white wolf mountain and added missing and added some dialogues

* added asgarnia ice dungeon spawns, gfx, anims, drops etc

* Update Ice_Giant.kts

* all dungeon stuff for brimhavern

* Update Ice_Giant.kts

* StringEntry/NameEntry fix (#685)

* Change StringEntry to NameEntry, which has a max of 13 characters and has last input recall for player name usage. Change ClanChatDecoder to StringEntryDecoder for new StringEntry which lets user input much longer strings

* Fix decoder test and decoder-packets.csv data to match

* Add Prince Ali Rescue Quest (#687)

* Add karamja and port sarim npcs

* Add prince ali rescue npcs

* Add hassan, osman, leela and ned dialogues

* Add cat expressions

* Add more quest dialogue

* Improvements to DropTableConverter

* More dialogues

* Simplify quest journals by using quest definitions

* Fix mill controls

* Add picking object sounds

* Add Ali Morrisane

* Dialogue tweaks

* Fix gate sounds

* Add prison door

* Add spinning wheel anims and sounds

* Dialogue finishing touches

* Quest complete & tollgate reward

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Co-authored-by: jarryd229 <15334102+jarryd229@users.noreply.github.com>

* Remove config naming magic (#689)

* Make drop_table's explicit rather than use a mix of names and categories

* Check drop tables exist on startup

* Simplify anim configs with combat_anims

* Make combat_sounds explicit

* Increase gradle wrapper memory

* Require combat anims to exist and check for at least some sounds

* Remove unused categories and make sure the slayer categories are plural

* Add missing spider sounds

* Fix slayer tasks

* Bump gradlew mem to 600mb

* Set gradlew mem min 500mb

* update npc n drops and remove what didnt need to be add

* update the final parts for brimhaven dungeon

* fixed baby dragons bones

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Co-authored-by: LucidSoft <69691787+lucid-soft@users.noreply.github.com>
Co-authored-by: Greg <GregHib@users.noreply.github.com>
Co-authored-by: jarryd229 <15334102+jarryd229@users.noreply.github.com>
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2 participants