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C++ 2D Simple Game Server

  • PacketGenerator was Made C#

Use External Library

  • Client : SDL2
  • Server : Protobuf

DB : MSSQL

아래 영상 실행 로직

  1. Client -> Login Server ( Auth )
  2. Success -> Login Server ( Token )-> Client
  3. Client -> Game Server ( Token Check )
  4. Succes -> Game Start
  5. Players obtain items by killing monsters ( DB Saved )
  6. Players can equip items and change stats ( DB Saved )
  7. Another Client Connect
  8. Players Move Sync Check
  9. DummyClient Connected and Move Sync Check
  • monsters pathfinding : astar algorithm

Debug 실행 영상 https://www.youtube.com/watch?v=QGb2nIVwZpw

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