- Simple mod zipping process with 7zip to ensure proper format for ModLoader
- Steam Workshop
 - Thunderstore (soon™)
 
 - Easy editing of the mod's 
manifest.jsonfile, with validation - Json Schema editor for the mod's configuration settings, with validation (soon™)
 - Advanced right click context menu
- Create new script override file
 - Create new asset overwrite
 
 - Create a simple mod skeleton with a single click
 - Easy installation as an addon (from the AssetLib)
 
- Download the latest release from the releases page
 - Add the 
mod_toolfolder to your Godot project'saddonsfolder - Enable the addon in the Godot editor's Project Settings
 
Even more convenient, you can install the addon from the AssetLib.
- Go to the AssetLib tab
 - Search for 
mod loader dev tool - Click 
Installon the addon - Enable the addon in the Godot editor's Project Settings
 
Click the Mod Tool button in the Godot editor's top menu bar to open the Mod Tool window.
Right click on a file in the FileSystem dock to get context actions.