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0.3.1.8 fix items not spawning in MP
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direwolf420 committed Apr 2, 2020
1 parent 1d40570 commit f8ee1c8
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Showing 4 changed files with 8 additions and 2 deletions.
2 changes: 1 addition & 1 deletion NPCs/RoRGlobalNPC.cs
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Expand Up @@ -107,7 +107,7 @@ public static void DropRORItems(NPC npc)
{
if (npc.boss)
{
if (Main.gameMenu) return; //RecipeBrowser protection
if (Main.netMode != NetmodeID.Server && Main.gameMenu) return; //RecipeBrowser protection

RORRarity rarity = RORRarity.Common;
//float rarityRand = Main.rand.NextFloat();
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2 changes: 1 addition & 1 deletion build.txt
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@@ -1,5 +1,5 @@
author = Alucard I, direwolf420
version = 0.3.1.7
version = 0.3.1.8
displayName = Risk of Slime Rain
homepage = https://forums.terraria.org/index.php?threads/wip-risk-of-slime-rain-risk-of-rain-in-terraria.80382/
includePDB = true
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4 changes: 4 additions & 0 deletions changelogs.md
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# Changelogs

## 0.3.1.8

* Fixed items not spawning in multiplayer

## 0.3.1.7

* Fixed Warbanner Remover and Nullifier never appearing together in the Traveling Merchants shop
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2 changes: 2 additions & 0 deletions description.txt
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Expand Up @@ -11,6 +11,8 @@ The mod also features a config setting where you can selectively pick the amount
[c/d18660:Multiplayer compatible, no pvp support.]

[c/888888:Changelog:]
v0.3.1.8
+ Fixed items not spawning in multiplayer
v0.3.1.7
+ Fixed Warbanner Remover and Nullifier never appearing together in the Traveling Merchants shop
+ (Updated to latest library version)
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