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Support for native dependencies #517

Support for native dependencies

Support for native dependencies #517

Triggered via pull request October 27, 2024 12:20
@JoC0deJoC0de
synchronize #631
Status Failure
Total duration 9m 25s
Artifacts 3

main.yml

on: pull_request_target
Determine Version Number
6s
Determine Version Number
Build on Linux
56s
Build on Linux
Pack .NET Core Global Tool (CLI) and PluginAPI
30s
Pack .NET Core Global Tool (CLI) and PluginAPI
Create .unitypackage on Linux
1m 24s
Create .unitypackage on Linux
Matrix: Run test projects on Linux
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Annotations

1 error and 12 warnings
Test on Linux
Test(s) Failed! Check 'Test Results' for details.
Create .unitypackage on Linux
The following actions use a deprecated Node.js version and will be forced to run on node20: game-ci/unity-builder@v2.1.2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Create .unitypackage on Linux
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Run test projects on Linux (src/TestProjects/ImportAndUseNuGetPackages)
The following actions use a deprecated Node.js version and will be forced to run on node20: game-ci/unity-builder@v3.1.0. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Run test projects on Linux (src/TestProjects/ImportAndUseNuGetPackages)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Run test projects on Linux (src/TestProjects/ImportAndUseNuGetPackages2021)
The following actions use a deprecated Node.js version and will be forced to run on node20: game-ci/unity-builder@v3.1.0. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Run test projects on Linux (src/TestProjects/ImportAndUseNuGetPackages2021)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Test on Linux
The following actions use a deprecated Node.js version and will be forced to run on node20: game-ci/unity-test-runner@v2.1.1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Test on Linux
No stack trace for test case: NuGetTests.TestPostprocessDifferentVersion("jQuery","3.6.4","3.7.0")
Test on Linux
No stack trace for test case: NuGetTests.TestPostprocessDifferentVersion("jQuery","3.7.0","3.6.4")
Test on Linux
No stack trace for test case: NuGetTests.TestPostprocessInstall("jQuery","3.7.0")
Test on Linux
No stack trace for test case: NuGetTests.TestPostprocessUninstall("jQuery","3.7.0")
Test on Linux
Not able to find annotation point for failed test! Test trace: NugetForUnity.NugetAssetPostprocessor:LogResults(IEnumerable`1) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:437) NugetForUnity.NugetAssetPostprocessor:OnPreprocessAsset() (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:571) UnityEditor.AssetDatabase:Refresh() NugetForUnity.NugetPackageInstaller:Install(INugetPackage, Boolean, Boolean, Boolean) (at /github/workspace/src/NuGetForUnity/Editor/NugetPackageInstaller.cs:352) NugetForUnity.NugetPackageInstaller:Install(INugetPackageIdentifier, Boolean, Boolean, Boolean) (at /github/workspace/src/NuGetForUnity/Editor/NugetPackageInstaller.cs:69) NugetForUnity.NugetPackageInstaller:InstallIdentifier(INugetPackageIdentifier, Boolean, Boolean, Boolean) (at /github/workspace/src/NuGetForUnity/Editor/NugetPackageInstaller.cs:35) NuGetTests:InstallPackageWith00DependencyTest() (at Assets/Tests/Editor/NuGetTests.cs:596) System.Reflection.MethodBase:Invoke(Object, Object[]) NUnit.Framework.Internal.Reflect:InvokeMethod(MethodInfo, Object, Object[]) NUnit.Framework.Internal.MethodWrapper:Invoke(Object, Object[]) NUnit.Framework.Internal.Commands.TestMethodCommand:RunNonAsyncTestMethod(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:RunTestMethod(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:Execute(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestActionCommand:Execute(ITestExecutionContext) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)

Artifacts

Produced during runtime
Name Size
NuGetForUnity-NuGetPackages
322 KB
NuGetForUnity-dlls
100 KB
NuGetForUnity.4.1.2-dev.20+cbabfd0.unitypackage
329 KB