Tags: GleamTech/VideoUltimate
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Version 4.4.0 ## Version 4.4.0 - March 8, 2025 - **Changed:** Minimum supported .NET Core framework is changed from 2.1 to 3.1 as the "System.*" nuget package dependencies with version 6.x does not work on 2.1 (e.g. System.Runtime.CompilerServices.Unsafe 6.x needs minimum .NET Core 3.1). Note that ASP.NET Core 2.1 or 2.3 on .NET Framework 4.7.2+ project (legacy) is still supported. - **Improved:** Stability and performance of video processing and video formats.
Version 4.0.1 ## Version 4.0.1 - August 9, 2024 - **Improved:** Instead of mysterious BadImageFormatException when loading native DLLs, this explanatory exception will be thrown until we support ARM architecture: VideoUltimate requires "x64" or "x86" as process architecture. Current process architecture is "Arm64".
Version 4.0.0 ## Version 4.0.0 - July 22, 2024 - **Changed:** License keys are changed so please go to https://www.gleamtech.com/upgrade and acquire a new license key if you want to use this version (or higher). If your one year maintenance has not ended, you will receive a new free license key on the same page. - **Changed:** AssemblyVersion is changed so recompile your project against the new DLLs (drop in to bin folder will not work). - **Improved:** Stability and performance of video processing and video formats. - **Changed:** VideoFrameReader.CurrentFrameNumber from int to long. The property now gets the number of frames returned from the decoder so far. The counter is not incremented if encoding resulted in an error. Note that if you seek the video, the counter will be reset.
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