- Built on the new Blender hair system
- Ability to use curve, curves or mesh object as base for hair object
- Fast generation and easy property editing with just a few clicks
- Capability to create various types of hair, such as hair strands, stylized hair mesh, and hair cards for video games
- Convenient creation of braids, curls, and rolls
- Vertex color-based hair distribution on surfaces
- Full UV map control (uniform or separated by length)
- Hair conversion to mesh, curve, curves, or particle system for further operations
- Pre-made node groups and sample materials library
- Ability to load node groups and materials from your files into library
- Hair rigging and automatic weight paiting
- Hair card texture creation
Check out GBH Tool Manual for more details.
The table below shows each version of the GBH Tool along with the minimum required Blender version.
GBH Tool | Blender |
---|---|
1.1.x | 3.4 |
2.0.x | 3.5 |
2.1.x | 3.5 |
2.2.x | 4.2 |
Future updates to the GBH Tool are supported by sales on Gumroad. For those interested, the tool is also available on GitHub for educational use or testing purposes prior to purchase.
In Blender: Edit -> Preferences -> Get Extensions -> drop down menu on top right corner -> Install from Disk -> select the downloaded zip.
Detailed list of upcoming features and improvements