Skip to content

GhostofCookie/Abeyance

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

[About]

This is the repository for the video game Abeyance; a project for NMED 4710, at the University of Lethbridge.

[Contributors]

  • Autumn Read
  • Cody Crawford
  • Kiyomi Jesse
  • Tomas Rigaux
  • Zack Shortt

[File Directory]

Content/ : Contains all assets, blueprints, maps, materials, and more.

  • /Assets/ : Here is where all the static meshes for the game are stored.
  • /Blueprints/: Contains all the blueprints for every actor, character, interface, etc.
  • /Materials/ : This contains all materials for any asset, blueprint, or widget.
  • /Maps/ : All levels and rooms are built in this folder.
  • /Particles/ : All VFX and particle systems reside here.
  • /Textures/ : All textures for materials go here.
  • /UI/ : For any widgets, and HUD related objects.

Source/ : Contains the source code for any C++ classes.

  • /Abeyance/: The classes created by the developers of this project go here.

[Version]

  • 0.1
  • 0.2 (current)

[Git Branches]

  • master : This is the main branch, where most of the game's main files are stored.
  • AI(merged) : A branch for the testing and creating of AI

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Contributors 7