Fix: Normalized damage / count should have a double, not int threshold#6188
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onebeastchris merged 1 commit intoGeyserMC:masterfrom Feb 14, 2026
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Pull request overview
Fixes creation of normalized range-dispatch predicates so the threshold is treated as a double (matching the API contract) instead of being handled as an int, preventing type mismatch/runtime cast issues when using normalized damage/count predicates.
Changes:
- Update
RangeDispatchPredicate.Property.DAMAGEnormalized predicate construction to pass adoublethreshold. - Update
RangeDispatchPredicate.Property.COUNTnormalized predicate construction to pass adoublethreshold.
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