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Update custom-entities to 1.19.2 #3204

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Konicai
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@Konicai Konicai commented Aug 5, 2022

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Tim203 and others added 30 commits December 16, 2021 00:19
* Add player skull render distance

* Improve updateVisibleSkulls a bit

Avoid rechecking visibility on small movements

* Periodically despawn unused skull entities

* Don't hide skull entity for position/rotation changes

Prevents flickering for skulls that are rotating

* Update visible skulls when a skull is removed

* Only update on removal if an entity is assigned

* No need to check for skull in ChunkUtils

Update copyright year

* Avoid rechecking all skulls when a skull is added/removed

* Allow skull render distance and number to be configured

Renamed some fields to better match their values

* Compare texture property directly from GameProfile

* Remove unnecessary blockState field from SkullPlayerEntity

* Use binarySearch for insertion

Wait for player movement before loading skulls

* Allow culling to be disabled by setting max-visible-custom-skulls to -1

* Only remove skulls in inRangeSkulls when culling is enabled

* Add suggestions from review

* Merge the for loops in updateVisibleSkulls

* Fix skulls being leaked on chunk unload
Previously, no indication that the world border exists would show if warning blocks was set to 0.
By placing a locale file in `languages/ll_CC.properties`, any strings in that file will take priority over Geyser's own.
Bumps [gson](https://github.com/google/gson) from 2.8.6 to 2.8.9.
- [Release notes](https://github.com/google/gson/releases)
- [Changelog](https://github.com/google/gson/blob/master/CHANGELOG.md)
- [Commits](google/gson@gson-parent-2.8.6...gson-parent-2.8.9)

---
updated-dependencies:
- dependency-name: com.google.code.gson:gson
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
* Prevent max health from being set below 0

* Add more detail to comment
Camotoy and others added 19 commits August 5, 2022 11:29
* Update to 1.19.20

* Add 1.19.20 mapping

* Revert biome changes
* Fix sending forms with floodgate

* Comment about 1.19.20

* Swapped if-else

Co-authored-by: Tim203 <mctim203@gmail.com>
# Conflicts:
#	ap/pom.xml
#	api/base/pom.xml
#	api/geyser/pom.xml
#	api/pom.xml
#	bootstrap/bungeecord/pom.xml
#	bootstrap/pom.xml
#	bootstrap/spigot/pom.xml
#	bootstrap/sponge/pom.xml
#	bootstrap/standalone/pom.xml
#	bootstrap/velocity/pom.xml
#	common/pom.xml
#	core/pom.xml
#	pom.xml
Set baby if armor stand is small for OptionalPack (GeyserMC#3210)
Set baby if armor stand is small for OptionalPack (GeyserMC#3210)
@TypicalShavonne
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is there a doc for creating the entity ? i wanted to test this

@Camotoy
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Camotoy commented Aug 12, 2022

There is currently no documentation besides the Javadocs already in the code.

@TypicalShavonne
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which class is it ?

@Konicai Konicai changed the title Update custom-entities to 1.19.1 Update custom-entities to 1.19.2 Aug 12, 2022
@Creeperz653
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Question does this have custom model support into this because I saw you merge feature and extensions into this (ik this is stupid but I’m just askin)

@TypicalShavonne
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yes

@Creeperz653
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I’m moving to this branch then lol

@Konicai
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Konicai commented May 9, 2023

Closed in favour of #3754

@Konicai Konicai closed this May 9, 2023
@Konicai Konicai deleted the custom-entities-1.19.1 branch May 11, 2023 02:05
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