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Garciat/kag-map-renderer
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Executable HOWTO
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usage: renderer.py [-h] [-s] [-b] [-bdelta X] [-path PATH] [-f FORMAT] [-o PATH] source
Render a blueprint map for the game King Arthurs Gold.
positional arguments:
source Pixel map.
optional arguments:
-h, --help show this help message and exit
-s Disable shadow layer.
-b Disable background layer.
-bdelta X, --bdelta X
Shift the background layer X pixels. up=-X; down=+X.
Default: 0
-path PATH, --path PATH
Path to KAG installation. (no trailing slash).
Default: .
-f FORMAT, --f FORMAT
Format for the rendered map (JPEG, PNG).
Default: PNG
-o PATH, --o PATH Path to save rendered map at. Default: source + ".out"
Module Info
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The module's quite dependent on the CLI interface for the time being, so I do not recommend its use as such.
*NOTE*: Sprite files are included with this package because the game's constant updates break the sprite sheets. They belong to Michal Marcinkowski <mm.soldat.pl> and Max 'Geti' Cahil <http://www.1bardesign.com/>.
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Renders a pixel map for the game King Arthur's Gold <kag2d.com>
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