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Pull requests: GameAnalytics/hyper

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Pull requests list

Improve behavior implementation
#20 by elbrujohalcon was merged Sep 17, 2021 Loading…
Move random to rand
#19 by DianaOlympos was closed Jul 14, 2020 Loading…
Update to compile with rebar3
#17 by zkessin was closed Feb 25, 2019 Loading…
Fix/carray
#16 by elverkilde was merged Oct 11, 2016 Loading…
Updated usage of time functions
#14 by savonarola was merged Jul 27, 2016 Loading…
Pull in hyper:is_hyper/1 from Knut enhancement
#11 by complex64 was merged Jun 29, 2015 Loading…
Release resource created for merge result
#10 by elverkilde was merged Jun 29, 2015 Loading…
Faster merging of hyper c arrays.
#8 by cmdevries was merged Apr 27, 2015 Loading…
Test hyper_carray backend
#7 by chrisavl was merged Apr 22, 2015 Loading…
Support mixed-precision union
#6 by martinrehfeld was merged Oct 16, 2014 Loading…
Add hyper:precision/1
#5 by martinrehfeld was merged Oct 15, 2014 Loading…
Make compile work with clang
#4 by chrisavl was merged Aug 12, 2014 Loading…
hyper_carray, a hyper_register implemented by a C-array
#3 by complex64 was merged Jul 11, 2014 Loading…
Typo in documentation of register_sum callback
#2 by complex64 was merged Mar 7, 2014 Loading…
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