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Supercharged build.py, removed build.exe
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#!/usr/bin/env python | ||
from PIL import Image, ImageDraw | ||
import glob | ||
import random | ||
import colorsys | ||
import argparse | ||
import os | ||
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DESKTOP_WIDTH = 1920 | ||
DESKTOP_HEIGHT = 1080 | ||
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TILE_WIDTH = 64 | ||
TILE_HEIGHT = 64 | ||
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TILES_X = int(DESKTOP_WIDTH / TILE_WIDTH) | ||
TILES_Y = int(DESKTOP_HEIGHT / TILE_HEIGHT) | ||
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found_count = 0 | ||
found_total = TILES_X * TILES_Y | ||
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def place_tiles(): | ||
global found_count | ||
grid = [[None for y in range(TILES_Y)] for x in range(TILES_X)] | ||
random_tiles = [] | ||
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tiles = [] | ||
for ext in ['png', 'jpg']: | ||
tiles.extend(glob.glob("tiles/*.{}".format(ext))) | ||
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found_count = len(tiles) | ||
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for tile in tiles: | ||
img = Image.open(tile).convert("RGBA").resize((TILE_WIDTH, TILE_HEIGHT), resample=Image.BILINEAR) | ||
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filename = tile.split('/')[-1] | ||
fname, fext = filename.split('.') | ||
for delimiter in ['x','-','_','X']: | ||
if delimiter in fname: | ||
fname = fname.split(delimiter) | ||
break | ||
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if len(fname) == 2: | ||
try: | ||
x = int(fname[0]) | ||
y = int(fname[1]) | ||
print("Adding {} to {}x{}".format(filename, x, y)) | ||
grid[x][y] = img | ||
continue | ||
except (ValueError, IndexError): | ||
pass | ||
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print("Adding {} to random".format(filename)) | ||
random_tiles.append(img) | ||
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for random_tile in random_tiles: | ||
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while has_slot(grid): | ||
x = random.randint(0, TILES_X-1) | ||
y = random.randint(0, TILES_Y-1) | ||
if grid[x][y] is None: | ||
grid[x][y] = random_tile | ||
break | ||
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return grid | ||
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def has_slot(grid): | ||
for x in range(TILES_X): | ||
for y in range(TILES_X): | ||
if grid[x][y] is None: | ||
return True | ||
return False | ||
DEFAULT_WIDTH = 1920 | ||
DEFAULT_HEIGHT = 1080 | ||
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if __name__ == "__main__": | ||
wallpaper = Image.new("RGBA", (DESKTOP_WIDTH, DESKTOP_HEIGHT), (0, 0, 0, 255)) | ||
DEFAULT_TILE_WIDTH = 64 | ||
DEFAULT_TILE_HEIGHT = 64 | ||
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DEFAULT_ADD_RAINBOWS = True | ||
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class Wallpaperer(): | ||
def __init__(self, wallpaper_width=1920, wallpaper_height=1080, tile_width=64, tile_height=64, verbose=False): | ||
self.found_count = 0 | ||
self.wallpaper_width = wallpaper_width | ||
self.wallpaper_height = wallpaper_height | ||
self.tile_width = tile_width | ||
self.tile_height = tile_height | ||
self.verbose = verbose | ||
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@property | ||
def tiles_x(self): | ||
return self.wallpaper_width // self.tile_width | ||
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draw = ImageDraw.Draw(wallpaper) | ||
@property | ||
def tiles_y(self): | ||
return self.wallpaper_height // self.tile_height | ||
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for y in range(TILES_Y): | ||
val = (1.0 / TILES_Y) * y | ||
for x in range(TILES_X): | ||
hue = (1.0 / TILES_X) * x | ||
r, g, b = [int(c * 255) for c in colorsys.hsv_to_rgb(hue, 1.0, val)] | ||
rainbow_x = x * TILE_WIDTH | ||
rainbow_y = y * TILE_HEIGHT | ||
draw.rectangle((rainbow_x, rainbow_y, rainbow_x+TILE_WIDTH, rainbow_y+TILE_HEIGHT), fill=(r, g, b, 255), outline=None) | ||
@property | ||
def tile_count(self): | ||
return self.tiles_x * self.tiles_y | ||
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grid = place_tiles() | ||
def place_tiles(self, directory="tiles"): | ||
grid = [[None for y in range(self.tiles_y)] for x in range(self.tiles_x)] | ||
random_tiles = [] | ||
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for x in range(TILES_X): | ||
for y in range(TILES_Y): | ||
offset_x = x * TILE_WIDTH | ||
offset_y = y * TILE_HEIGHT | ||
tile = grid[x][y] | ||
tiles = [] | ||
for ext in ['png', 'jpg', 'jpeg']: | ||
tiles.extend(glob.glob(os.path.join(directory, "*.{}".format(ext)))) | ||
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self.found_count = len(tiles) | ||
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for tile in tiles: | ||
img = Image.open(tile).convert("RGBA").resize((self.tile_width, self.tile_height), resample=Image.BILINEAR) | ||
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filename = tile.split('/')[-1] | ||
fname, fext = filename.split('.') | ||
for delimiter in ['x','-','_','X']: | ||
if delimiter in fname: | ||
fname = fname.split(delimiter) | ||
break | ||
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if len(fname) == 2: | ||
try: | ||
x = int(fname[0]) | ||
y = int(fname[1]) | ||
if self.verbose: print("Adding {} to {}x{}".format(filename, x, y)) | ||
grid[x][y] = img | ||
continue | ||
except (ValueError, IndexError): | ||
pass | ||
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if self.verbose: print("Adding {} to random".format(filename)) | ||
random_tiles.append(img) | ||
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for random_tile in random_tiles: | ||
while self.has_slot(grid): | ||
x = random.randint(0, self.tiles_x-1) | ||
y = random.randint(0, self.tiles_y-1) | ||
if grid[x][y] is None: | ||
grid[x][y] = random_tile | ||
break | ||
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return grid | ||
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def has_slot(self, grid): | ||
for x in range(self.tiles_x): | ||
for y in range(self.tiles_y): | ||
if grid[x][y] is None: | ||
return True | ||
return False | ||
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if __name__ == "__main__": | ||
parser = argparse.ArgumentParser(description='Generate tiled wallpaper!') | ||
parser.add_argument('--rainbows', type=bool, help='add rainbows!', default=DEFAULT_ADD_RAINBOWS) | ||
parser.add_argument('--tiles_x', type=int, help='number of horizontal tiles, overrides width/height', default=None) | ||
parser.add_argument('--tiles_y', type=int, help='number of vertical tiles, overrides width/height', default=None) | ||
parser.add_argument('--tilewidth', type=int, help='tile width in pixels (default: {}px)'.format(DEFAULT_TILE_WIDTH), default=DEFAULT_TILE_WIDTH) | ||
parser.add_argument('--tileheight', type=int, help='tile height in pixels (default: {}px)'.format(DEFAULT_TILE_HEIGHT), default=DEFAULT_TILE_HEIGHT) | ||
parser.add_argument('--width', type=int, help='wallpaper width in pixels (default: {}px)'.format(DEFAULT_WIDTH), default=DEFAULT_WIDTH) | ||
parser.add_argument('--height', type=int, help='wallpaper height in pixels (default: {}px)'.format(DEFAULT_HEIGHT), default=DEFAULT_HEIGHT) | ||
parser.add_argument('--insanity', action='store_true', help='use a proper coordinate system for geniuses! (default: your fault!)', default=False) | ||
parser.add_argument('--filename', type=str, help='filename to save as (defaut: wallpaper.png)', default='wallpaper.png') | ||
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args = parser.parse_args() | ||
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if args.tiles_x is not None and args.tiles_y is not None: | ||
args.tilewidth = args.width // args.tiles_x | ||
args.tileheight = args.height // args.tiles_y | ||
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wallpaperer = Wallpaperer( | ||
wallpaper_width=args.width, | ||
wallpaper_height=args.height, | ||
tile_width=args.tilewidth, | ||
tile_height=args.tileheight) | ||
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wallpaper = Image.new("RGBA", (args.width, args.height), (0, 0, 0, 255)) | ||
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if args.rainbows: | ||
draw = ImageDraw.Draw(wallpaper) | ||
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for y in range(wallpaperer.tiles_x): | ||
val = (1.0 / wallpaperer.tiles_y) * y | ||
for x in range(wallpaperer.tiles_x): | ||
hue = (1.0 / wallpaperer.tiles_y) * x | ||
r, g, b = [int(c * 255) for c in colorsys.hsv_to_rgb(hue, 1.0, val)] | ||
rainbow_x = x * wallpaperer.tile_width | ||
rainbow_y = y * wallpaperer.tile_height | ||
draw.rectangle((rainbow_x, rainbow_y, rainbow_x+wallpaperer.tile_width, rainbow_y+wallpaperer.tile_height), fill=(r, g, b, 255), outline=None) | ||
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grid = wallpaperer.place_tiles() | ||
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for x in range(wallpaperer.tiles_x): | ||
for y in range(wallpaperer.tiles_y): | ||
offset_x = x * wallpaperer.tile_width | ||
offset_y = y * wallpaperer.tile_height | ||
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if args.insanity: | ||
tile = grid[x][y] | ||
else: | ||
tile = grid[x][wallpaperer.tiles_y - 1 - y] | ||
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if tile is None: | ||
row = y % 2 | ||
col = (x + row) % 2 | ||
grey = 5 + (5 * col) | ||
tile = Image.new("RGBA", (TILE_WIDTH, TILE_HEIGHT), (255, 255, 255, grey)) | ||
tile = Image.new("RGBA", (wallpaperer.tile_width, wallpaperer.tile_height), (255, 255, 255, grey)) | ||
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wallpaper.paste(tile, (offset_x, offset_y), mask=tile) | ||
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print("Found {found} tiles out of a {total} total. {remaining} tiles left!\nProgress: {prog:1.1f}%".format( | ||
found=found_count, | ||
total=found_total, | ||
remaining=found_total-found_count, | ||
prog=(100.0/found_total) * found_count | ||
found=wallpaperer.found_count, | ||
total=wallpaperer.tile_count, | ||
remaining=wallpaperer.tile_count-wallpaperer.found_count, | ||
prog=(100.0/wallpaperer.tile_count) * wallpaperer.found_count | ||
)) | ||
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wallpaper.save("wallpaper.png") | ||
wallpaper.save(args.filename) |