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I'm using many things from FidelityFX in my rendering engine (SPD, SSSR, LPM, VSR), and I noticed that with the 2.0 release, everything except upscaling and frame interpolation has been removed from the "The FidelityFX SDK includes:" section in the readme, and from the source code.
Is this intentional? If so, is it due to a lack of desire to integrate older modules into the new API (queries, etc)? If so, would you welcome PRs to re-add these modules to FFX using the new API? Or is this an explicit decision to drop support for anything other than upscalers in FidelityFX?
This SDK and the samples are both a great reference and a simple way of getting up and running with these techniques before migrating to integrated solutions, so I'm disappointed to see them removed.
MineBill, zmtaub, simondeschenes, Th3Rom3, VaIkyranna and 7 moreDethRaid, R1chterScale, loinesg, VaIkyranna, danielkrash and 2 more