Senior Front‑End Developer & UX Analyst with 10+ years building responsive, high‑performance web apps. Specialized in React, Next.js, TypeScript, Tailwind CSS, and MUI; experienced modernizing legacy systems and collaborating in agile, cross‑functional teams. Google Associate Cloud Engineer (Feb 2025–Feb 2028). Blends creativity and rigorous problem‑solving to deliver accessible, maintainable products.
SENIOR Frontend DEVELOPER at First Decision
- Led front‑end development with Next.js 14, React, TypeScript, and MUI, improving UX and developer workflows.
- Architected data‑fetching and caching with TanStack Query to optimize API interactions and performance.
- Enforced code quality and consistency using ESLint, SonarQube, and automated CI pipelines in GitLab.
- Collaborated with back‑end (Nest.js, OracleDB) and design (Figma) teams to deliver scalable UI components.
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HarpIA
- In-development Python ETL for public oversight data using DMOT (Data Model, Orchestrator, Transformer) and SOLID for modularity/testability.
- Async pipeline (asyncio/aiohttp), intelligent caching, PDF→Markdown with Docling; tooling: uv, pytest/pytest-asyncio, Ruff, Pyright. Operational details intentionally omitted.
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Novo Promoção (2023–2025)
- Rebuilt a nationwide legal promotions platform for Brazil’s Attorney‑General’s Office (AGU), replacing a .NET legacy system.
- Engineered the UI in Next.js, React, TypeScript, and TanStack Query to handle complex business rules and high loads.
- Delivered an accessible, performant interface adopted across federal legal departments.
SENIOR Frontend DEVELOPER at TTY2000
- Developed and maintained React/Next.js 13 apps with TypeScript, MUI, Tailwind CSS, and Cypress E2E tests.
- Refactored legacy PHP front‑ends into modular React components, improving maintainability and performance.
- Containerized services with Docker and deployed via Rancher; integrated Nest.js microservices for data processing.
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Programa de Gestão e Desempenho (2023–2024)
- Co‑developed a performance management system for AGU with React, Next.js, TypeScript, and TanStack Query.
- Delivered features for goal‑setting, progress tracking, and automated feedback.
- System adoption studied in an FGV PhD thesis: “PGD na administração pública: efeitos motivacionais nos servidores da AGU”
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Technical environment
Frontend DEVELOPER, UX CONSULTANT at TTY2000
- Built interactive components with React, Next.js 13, MUI 5, Tailwind CSS, and React‑Hook‑Form for enterprise apps.
- Partnered with UX designers to translate wireframes into polished, accessible interfaces.
- Managed deployments and microservices orchestration with Docker, Rancher, and Azure DevOps.
Frontend DEVELOPER at AGU (Brazil’s Attorney-General’s Office)
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Modernized internal legacy systems using HTML5, CSS3 (SASS, Tailwind), JavaScript/TypeScript, and PHP backends.
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Standardized UI libraries (Bootstrap, Bulma) and introduced React and Vue.js components to enhance user workflows.
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Ensured cross‑browser compatibility and accessibility compliance (WCAG 2.1).
SENIOR UX DESIGNER at AGU (Brazil’s Attorney-General’s Office)
- Designed visually appealing web interfaces, focusing on user experience and ensuring consistency across platforms.
- Managed SCRUM teams, improved UI of governmental software, and performed Frontend modifications in service management systems.
- Utilized Adobe Creative Suite and Figma for design and prototyping, collaborating with developers for seamless integration.
OPERATIONS ANALYST, UX DESIGNER at BBTS (Bank of Brazil Technology Branch)
- Designed user interfaces for various digital platforms, focusing on user experience and visual appeal.
- Created wireframes and high-fidelity prototypes using Axure RP, improving user experience through extensive testing.
- Developed financial management software, maintaining Frontend development/maintenance and designing functionalities for the mobile app "Banco do Brasil."
GRAPHIC DESIGNER, Self-employed at Redbubble
- Created original t-shirt designs using Inkscape, GIMP, and Adobe Illustrator, ensuring high-quality results.
- Leveraged skills in digital photography, graphic design, and logo design to produce creative content.
ADMINISTRATIVE ASSISTANT (ACCOUNTING CLERK) at CAER (Roraima’s Water and Sewage Company)
- Assisted in the preparation and analysis of financial documents, contributing to overall financial management.
- Managed data entries using TOTVS systems and MySQL, maintaining accurate financial records.
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Graduate Specialization Program in Digital Game Development. Final paper: Leitmotif, Sound Design, Horizontal Re-sequencing and Vertical re-orchestration: Introduction to Narrative in Music. Faculdade UniBF – 2023
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Graduate Specialization Program in Public Relations, Advertising, and Applied Communication. Faculdade UniBF – 2021
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Higher Education Course of Technology in System Analysis and Development. Faculdade Cathedral – 2014
- Google Associate Cloud Engineer (CERT‑A‑ACE: 163700) – 2025
- React Complete with Hooks 36h, Origamid.dev – 2022
- Motion Design 110h, Alura – 2021
- Game Design 60h, Alura – 2021
- Agile SCRUM Methodology 20h, SENAC – 2019
- HTML & CSS 52h, Alura – 2016
- Administrative Assistant 800h, SENAI – 2012
- DELF A2 Diplome d'Etudes en Langue Française (84 / 100)
- IELTS General Training (6.5 / 9)
- Portuguese (Native)
- Active collaborator to the QMK Community for the BM40v2 keyboard and CRKBD, including a published keymap focused for neo-latin creatives;
- Authored a thesis on 'Leitmotif, Sound Design, Horizontal Re-sequencing, Vertical re-orchestration: Introduction to Narrative in Music', available in Portuguese.
- Frontend contributor to ProjectMate;
- Mobile Frontend contributor to Dungeons & Dragons hotsite;
- Contributor to the cross platform native UI ecosystem SkynexUI;
- Soundtrack composer available on Spotify.
Digital Game Development Postgraduate Thesis: Leitmotif, Sound Design, Horizontal Re‑sequencing & Vertical Re‑orchestration
Research on narrative in music for games (leitmotif, sound design, horizontal re‑sequencing, vertical re‑orchestration) with examples from classical music, cinema, and contemporary titles. Read more
Web‑based A1Z26 cipher tool to prevent conversion/summing errors in a Brazilian CYOA gamebook, enabling accurate in‑game enigmas. Visit
Published a keymap optimized for Neo‑Latin languages and UX/UI/Front‑End designers, with custom RGB Matrix and OLED programming. Details
Creative coding project using JavaScript and canvas‑sketch to generate experimental digital art. Gallery
Game jam turn‑based strategy (Unity/C#). Contributed game design, music composition, and audio design; features random tile destruction and resource management. Page
Orchestral soundtrack composed/produced for a Spitfire Audio & HBO scoring competition. Listen
Co‑director, DoP, and editor; shaped visual identity and narrative rhythm. Watch
GameBoy Jam 3 project combining tower defense and brawler elements; GameBoy Pocket‑inspired art and original chiptunes. Page