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classes/ | ||
classes/ |
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BasicGame | ||
SpriteSet | ||
bubble > Chaser stype=avatar invisible=True | ||
sky > Immovable color=WHITE | ||
saved > Immovable color=LIGHTGREEN img=avatar | ||
holes > SpawnPoint color=LIGHTGRAY img=portal portal=True | ||
sharkhole > stype=shark prob=0.01 | ||
whalehole > stype=whale prob=0.005 | ||
diverhole > stype=diver | ||
normaldiverhole > prob=0.005 | ||
oftendiverhole > prob=0.025 | ||
bubblehole > SpawnPoint stype=bubble cooldown=25 invisible=True | ||
moving > | ||
avatar > ShootAvatar color=YELLOW stype=torpedo img=spaceship | ||
torpedo > Missile color=YELLOW shrinkfactor=0.3 img=missile | ||
fish > | ||
shark > Missile orientation=LEFT speed=0.25 color=ORANGE img=frog | ||
whale > Bomber orientation=RIGHT speed=0.1 color=BROWN stype=pirana prob=0.02 img=bee | ||
pirana > Missile orientation=RIGHT speed=0.25 color=RED shrinkfactor=0.5 img=camel | ||
diver > RandomNPC color=GREEN speed=0.5 img=ghost | ||
air > Resource color=WHITE limit=20 value=18 | ||
crew > Resource color=GREEN limit=4 value=0 img=alien | ||
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||
LevelMapping | ||
a > sky | ||
X > bubblehole | ||
A > air avatar crew | ||
w > water | ||
1 > sharkhole | ||
2 > whalehole | ||
3 > normaldiverhole | ||
4 > oftendiverhole | ||
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||
TerminationSet | ||
SpriteCounter stype=avatar limit=0 win=False | ||
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InteractionSet | ||
avatar EOS > stepBack | ||
torpedo EOS > killSprite | ||
fish EOS > killSprite | ||
diver EOS > stepBack | ||
diver sky > stepBack | ||
avatar fish > killSprite | ||
fish torpedo > killSprite scoreChange=1 | ||
air avatar > collectResource | ||
air avatar > killSprite | ||
crew avatar > collectResource | ||
crew avatar > killSprite | ||
avatar sky > changeResource resource=air | ||
avatar sky > spawnIfHasMore resource=crew stype=saved limit=4 | ||
avatar sky > changeResource resource=crew value=-4 | ||
saved sky > killSprite scoreChange=1000 | ||
avatar bubble > changeResource resource=air value=-1 | ||
bubble avatar > killSprite | ||
avatar diver > changeResource resource=crew | ||
diver avatar > killSprite | ||
BasicGame | ||
SpriteSet | ||
bubble > Chaser stype=avatar invisible=True | ||
sky > Immovable color=WHITE | ||
saved > Immovable color=LIGHTGREEN img=avatar | ||
holes > SpawnPoint color=LIGHTGRAY img=portal portal=True | ||
sharkhole > stype=shark prob=0.01 | ||
whalehole > stype=whale prob=0.005 | ||
diverhole > stype=diver | ||
normaldiverhole > prob=0.005 | ||
oftendiverhole > prob=0.025 | ||
bubblehole > SpawnPoint stype=bubble cooldown=25 invisible=True | ||
moving > | ||
avatar > ShootAvatar color=YELLOW stype=torpedo img=spaceship | ||
torpedo > Missile color=YELLOW shrinkfactor=0.3 img=missile | ||
fish > | ||
shark > Missile orientation=LEFT speed=0.25 color=ORANGE img=frog | ||
whale > Bomber orientation=RIGHT speed=0.1 color=BROWN stype=pirana prob=0.02 img=bee | ||
pirana > Missile orientation=RIGHT speed=0.25 color=RED shrinkfactor=0.5 img=camel | ||
diver > RandomNPC color=GREEN speed=0.5 img=ghost | ||
air > Resource color=WHITE limit=20 value=18 | ||
crew > Resource color=GREEN limit=4 value=0 img=alien | ||
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||
LevelMapping | ||
a > sky | ||
X > bubblehole | ||
A > air avatar crew | ||
w > water | ||
1 > sharkhole | ||
2 > whalehole | ||
3 > normaldiverhole | ||
4 > oftendiverhole | ||
|
||
TerminationSet | ||
SpriteCounter stype=avatar limit=0 win=False | ||
Timeout limit=1000 win=True | ||
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||
InteractionSet | ||
avatar EOS > stepBack | ||
torpedo EOS > killSprite | ||
fish EOS > killSprite | ||
diver EOS > stepBack | ||
diver sky > stepBack | ||
avatar fish > killSprite | ||
fish torpedo > killSprite scoreChange=1 | ||
air avatar > collectResource | ||
air avatar > killSprite | ||
crew avatar > collectResource | ||
crew avatar > killSprite | ||
avatar sky > changeResource resource=air | ||
avatar sky > spawnIfHasMore resource=crew stype=saved limit=4 | ||
avatar sky > changeResource resource=crew value=-4 | ||
saved sky > killSprite scoreChange=1000 | ||
avatar bubble > changeResource resource=air value=-1 | ||
bubble avatar > killSprite | ||
avatar diver > changeResource resource=crew | ||
diver avatar > killSprite | ||
avatar bubble > killIfHasLess resource=air limit=1 |