Describe the bug
When in WebGL build in Discord, I have an issue where the hiRPC is not working.
Reproduction
I cannot show exactly the code that I'm using, but it's not very complex, and it really just gets stuck at
await Dissonity.Api.Initialize()
Expected behavior
It should not get stuck. But, I found the reason as shown in the screenshot.
Screenshots

Logged from DissonityBridge.cs#L260-L261
[It early returns because hiRPC message is null... maybe instead of early return, it should be an exception?]
Platform
WebGL
Additional context
Here are two workarounds/fix. I can put a workaround as a PR if desired. Just let me know which one.
Workaround/Fix 1
Add link.xml to your Assets folder
<linker>
<assembly fullname="Furnyr.Dissonity" preserve="all"/>
</linker>
Workaround/Fix 2
Add [UnityEngine.Scripting.Preserve] on stripped classes or properties.