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[ENHANCEMENT + BUGFIX] Soft coding and improvement for visualizers #4063

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@MidyGamy MidyGamy commented Jan 29, 2025

This is a retake of #2994
This make visualize soft modable so nene.hxc now use it (making ABotVis.hx useless)

It also allows the visualizers to track different sounds than FlxG.sound.music, and support for cutscenes musics in Darnell and the Pico mixes of week 3.

It also fixes:

  • A-Bot is unaffected by shaders #3764
  • The visualizer sometimes render bars when there is no sound (in countdowns, cutscenes but notably at the end of songs in freeplay)
  • Abot still being bright in Blazin

@Hundrec Hundrec added type: enhancement Involves an enhancement or new feature. status: pending triage Awaiting review. size: large A large pull request with more than 100 changes. pr: haxe PR modifies game code. and removed large labels Jan 29, 2025
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MidyGamy commented Jan 29, 2025

Ok wait before including it, a small issue in the web version where only the cutscene music is seen on Abot. (converting to draft)

@MidyGamy MidyGamy marked this pull request as draft January 29, 2025 23:08
@MidyGamy MidyGamy marked this pull request as ready for review January 30, 2025 01:39
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MidyGamy commented Feb 2, 2025

Wait... Shouldn't this PR have the topic: mods label?

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Hundrec commented Feb 2, 2025

Sure, we can do that

@Hundrec Hundrec added the topic: mods Related to the creation or use of mods. label Feb 2, 2025
@MidyGamy MidyGamy changed the title [ENHANCEMENT + BUGFIX] soft codable visualizers [ENHANCEMENT + BUGFIX] Soft codable visualizers Feb 7, 2025
@MidyGamy MidyGamy changed the title [ENHANCEMENT + BUGFIX] Soft codable visualizers [ENHANCEMENT + BUGFIX] Soft coding and improvement for visualizers Feb 7, 2025
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MidyGamy commented Feb 7, 2025

A little showcase of it!
https://youtu.be/cfxkOfxTgcQ

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Hundrec commented Feb 7, 2025

This is actually such a cool detail!
Hope the devs like this idea :)

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3 participants