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[ENHANCEMENT] small scriptable class additions / reorganization #3119

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@cyn0x8 cyn0x8 commented Aug 24, 2024

  • added scriptable blank Object class for custom objects (more convenient than having a module to set up anonymous objects)
  • added scriptable FlxBasics and FlxObjects
  • moved funkin package scriptable classes out of funkin.modding.base and into their base class packages (and added import aliases for backwards compatibility)

@EliteMasterEric EliteMasterEric added status: pending triage Awaiting review. type: enhancement Involves an enhancement or new feature. topic: mods Related to the creation or use of mods. status: reviewing internally Under consideration and testing. and removed status: pending triage Awaiting review. labels Aug 24, 2024
@EliteMasterEric EliteMasterEric self-assigned this Aug 24, 2024
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biomseed commented Sep 1, 2024

make sure to list deprecations in changelog @EliteMasterEric

@Hundrec Hundrec added pr: haxe PR modifies game code. size: medium A medium pull request with 100 or fewer changes. labels Jan 22, 2025
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This PR appears to have merge conflicts. Please fix them!

@AbnormalPoof AbnormalPoof added status: needs revision Cannot be approved because it is awaiting some work by the contributor. and removed status: reviewing internally Under consideration and testing. labels Jan 22, 2025
@AbnormalPoof AbnormalPoof added status: reviewing internally Under consideration and testing. and removed status: needs revision Cannot be approved because it is awaiting some work by the contributor. labels Jan 23, 2025
@EliteMasterEric EliteMasterEric removed their assignment Feb 19, 2025
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pr: haxe PR modifies game code. size: medium A medium pull request with 100 or fewer changes. status: reviewing internally Under consideration and testing. topic: mods Related to the creation or use of mods. type: enhancement Involves an enhancement or new feature.
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