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Shell Script Generation setting was ignored by the extension. #4

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MartinHaeusler
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Also added a test to make sure it works properly.

Also added a test to make sure it works properly.
if (!exists()) {
writeText("call gradlew.bat godotRunGame")
}
if(extension.generateQuickstartScripts){
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@Frontrider this if statement somehow got lost in the previous merge and the function generateQuickstartScripts ended up being unused. I've restructured things a bit and fixed it. There's also a test.

@Frontrider Frontrider merged commit 05ed329 into Frontrider:master Mar 23, 2024
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2 participants