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fallout4_nukaworld.js
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var isize = [32, 32];
var ianchor = [12, 12];
var panchor = [0, -2];
var map;
var i_Airfield = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Airfield.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_BoS = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/BoS.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Brownstone = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Brownstone.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Bunker = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Bunker.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_BunkerHill = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/BunkerHill.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Camper = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Camper.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Car = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Car.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Castle = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Castle.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Cave = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Cave.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Church = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Church.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_City = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/City.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_CountryClub = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/CountryClub.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_CustomHouse = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/CustomHouse.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_DiamondCity = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/DiamondCity.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Disciples = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Disciples.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_DriveIn = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/DriveIn.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_ElevatedHighway = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/ElevatedHighway.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Encampment = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Encampment.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Factory = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Factory.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_FaneuilHall = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/FaneuilHall.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Farm = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Farm.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_FillingStation = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/FillingStation.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Forested = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Forested.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Galactic = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Galactic.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Goodneighbor = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Goodneighbor.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Graveyard = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Graveyard.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Hospital = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Hospital.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_IndustrialDome = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/IndustrialDome.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_IndustrialStacks = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/IndustrialStacks.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Institute = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Institute.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_IrishPride = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/IrishPride.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Junkyard = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Junkyard.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Landmark = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Landmark.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Libertalia = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Libertalia.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_LowRise = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/LowRise.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Mechanist = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Mechanist.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Metro = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Metro.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_MilitaryBase = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/MilitaryBase.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Minutemen = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Minutemen.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Monorail = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Monorail.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Monument = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Monument.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Observatory = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Observatory.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Office = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Office.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Operators = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Operators.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Pack = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Pack.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Pier = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Pier.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_PoliceStation = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/PoliceStation.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_PondLake = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/PondLake.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_PotentitalVassalSettlement = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/PotentitalVassalSettlement.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Prydwen = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Prydwen.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Quarry = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Quarry.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_RadioactiveArea = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/RadioactiveArea.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_RadioTower = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/RadioTower.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_RaiderSettlement = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/RaiderSettlement.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Railroad = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Railroad.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_RailroadFaction = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/RailroadFaction.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Rides = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Rides.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Safari = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Safari.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Salem = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Salem.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_SancHills = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/SancHills.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Satellite = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Satellite.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_School = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/School.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Sentinel = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Sentinel.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Settlement = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Settlement.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Sewer = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Sewer.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Shipwreck = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Shipwreck.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Skyscraper = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Skyscraper.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Submarine = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Submarine.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_SwanPond = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/SwanPond.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_SynthHead = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/SynthHead.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Town = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Town.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_TownRuins = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/TownRuins.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_UrbanRuins = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/UrbanRuins.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_USSConstitution = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/USSConstitution.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_VassalSettlement = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/VassalSettlement.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Vault = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Vault.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Airfield_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Airfield-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_BoS_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/BoS-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Brownstone_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Brownstone-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Bunker_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Bunker-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_BunkerHill_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/BunkerHill-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Camper_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Camper-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Car_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Car-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Castle_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Castle-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Cave_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Cave-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Church_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Church-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_City_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/City-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_CountryClub_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/CountryClub-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_CustomHouse_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/CustomHouse-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_DiamondCity_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/DiamondCity-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Disciples_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Disciples-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_DriveIn_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/DriveIn-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_ElevatedHighway_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/ElevatedHighway-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Encampment_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Encampment-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Factory_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Factory-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_FaneuilHall_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/FaneuilHall-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Farm_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Farm-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_FillingStation_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/FillingStation-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Forested_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Forested-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Galactic_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Galactic-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Goodneighbor_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Goodneighbor-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Graveyard_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Graveyard-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Hospital_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Hospital-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_IndustrialDome_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/IndustrialDome-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_IndustrialStacks_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/IndustrialStacks-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Institute_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Institute-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_IrishPride_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/IrishPride-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Junkyard_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Junkyard-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Landmark_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Landmark-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Libertalia_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Libertalia-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_LowRise_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/LowRise-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Mechanist_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Mechanist-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Metro_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Metro-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_MilitaryBase_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/MilitaryBase-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Minutemen_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Minutemen-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Monorail_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Monorail-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Monument_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Monument-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Observatory_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Observatory-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Office_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Office-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Operators_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Operators-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Pack_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Pack-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Pier_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Pier-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_PoliceStation_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/PoliceStation-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_PondLake_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/PondLake-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_PotentitalVassalSettlement_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/PotentitalVassalSettlement-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Prydwen_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Prydwen-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Quarry_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Quarry-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_RadioactiveArea_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/RadioactiveArea-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_RadioTower_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/RadioTower-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_RaiderSettlement_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/RaiderSettlement-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Railroad_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Railroad-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_RailroadFaction_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/RailroadFaction-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Rides_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Rides-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Safari_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Safari-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Salem_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Salem-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_SancHills_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/SancHills-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Satellite_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Satellite-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_School_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/School-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Sentinel_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Sentinel-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Settlement_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Settlement-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Sewer_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Sewer-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Shipwreck_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Shipwreck-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Skyscraper_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Skyscraper-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Submarine_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Submarine-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_SwanPond_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/SwanPond-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_SynthHead_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/SynthHead-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Town_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Town-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_TownRuins_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/TownRuins-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_UrbanRuins_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/UrbanRuins-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_USSConstitution_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/USSConstitution-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_VassalSettlement_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/VassalSettlement-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
var i_Vault_inv = L.icon({
iconUrl: 'http://digital-utopia.org/fallout4/markers/Vault-inv.png',
iconSize: isize,
iconAnchor: ianchor,
popupAnchor: panchor,
});
//0.0,0.0 is at the bottom left corner of cell 0,0
//Gamebryo/Creation coordinates:
//X: positive x coordinates to the right, negative to the left.
//Y: positive y coordinates up, negative down
//Each cell is 4096 units square.
//In map coords, 0.0,0.0 is at the upper left corner of the map.
//X: positive x coordinates to the right, negative to the left.
//Y: positive y coordinates down, negative up.
// 32256, 32272 is the distance from 0,0 (map) to 0,0 (game)
//Each map "cell" is 1021, 992. or 0.249267578125 , 0.2421875 in percentages.
//So...to translate game X coords to map coords, we need to take GameX and multiply it by 0.249267578125, to get the map distance, and then add it to 32256. Since the X coordinate orientation is the same,
//adding a negative GameX to the origin distance, will place it left as normal.
//Translating GameY to MapY is a little bit more complicated, due to different orientations.
// So we need to start by flipping the sign on GameY - this will correct the orientation difference.
// Then, similar to GameX, we take the inverted GameY and multiply it by 0.2421875, to get the pixel distance - then add it to the 32272 distance.
var markerData = [{
x: 32371.0253,
y: 36810.0800,
icon: i_TownRuins,
icon_inv: i_TownRuins_inv,
}, {
x: 31537.3637,
y: 36835.6535,
icon: i_Pack,
icon_inv: i_Pack_inv,
}, {
x: 33653.0298,
y: 30826.3088,
icon: i_Rides,
icon_inv: i_Rides_inv,
}, {
x: 32590.1503,
y: 35404.2575,
icon: i_Operators,
icon_inv: i_Operators_inv,
}, {
x: 33109.5279,
y: 33507.4124,
icon: i_Disciples,
icon_inv: i_Disciples_inv,
}, {
x: 32408.1095,
y: 33453.2050,
icon: i_RaiderSettlement,
icon_inv: i_RaiderSettlement_inv,
}, {
x: 41667.0945,
y: 22285.6567,
icon: i_TownRuins,
icon_inv: i_TownRuins_inv,
}, {
x: 37011.5984,
y: 18021.3573,
icon: i_PondLake,
icon_inv: i_PondLake_inv,
}, {
x: 39495.3580,
y: 20900.0027,
icon: i_TownRuins,
icon_inv: i_TownRuins_inv,
}, {
x: 39473.7482,
y: 28646.5764,
icon: i_ElevatedHighway,
icon_inv: i_ElevatedHighway_inv,
}, {
x: 36163.1929,
y: 29005.4687,
icon: i_Rides,
icon_inv: i_Rides_inv,
}, {
x: 35047.6815,
y: 28912.7764,
icon: i_Rides,
icon_inv: i_Rides_inv,