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@Foundup Foundup commented Nov 9, 2025

Problem

User reported: "when i modify the price or big and then i take a pic it producing 2 icons"

Root Cause

Race condition in handleClassify function:

  • Function cleared pendingClassificationItem at the END (after async operations)
  • If user double-tapped or tap fell through ActionSheet backdrop, second call would pass guard check before first call completed
  • Result: TWO items created from ONE photo

Solution

  1. Added isProcessingClassification flag to prevent concurrent calls
  2. Clear pendingClassificationItem IMMEDIATELY after guard check (not at end)
  3. Wrap processing in try/finally to ensure flag is always reset
  4. Enhanced logging to track processing state

Impact

Eliminates duplicate item creation when:

  • User double-taps classification button
  • Tap falls through ActionSheet backdrop to button beneath
  • User rapidly taps after modifying discount/bid settings

Code Changes

  • App.tsx:97: Added isProcessingClassification state
  • App.tsx:266: Enhanced guard to check processing flag
  • App.tsx:272-274: Clear pending item + set flag IMMEDIATELY
  • App.tsx:278-340: Wrap processing in try/finally

Testing

  • ✅ Build passes: vite build (no TypeScript errors)
  • ✅ Logic verified: Guard prevents concurrent calls
  • ✅ Finally block ensures flag is always reset

Related Files

  • App.tsx:262-341

🤖 Generated with Claude Code

Foundup and others added 30 commits November 8, 2025 23:32
Changed all navigation and map control buttons from white backgrounds
to dark gray (bg-gray-800) to fix white-on-white visibility issue
reported by user.

Changes:
- LeftSidebarNav: bg-white/90 → bg-gray-800/90 for all 4 nav buttons
- PigeonMapView: bg-white → bg-gray-800 for zoom/center/legend controls
- White icons now clearly visible on dark backgrounds
- Provides contrast against light map tile backgrounds

Fixes user feedback: "icons no longer display on the map view...
need a lite color background and not white on white"

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
Fixed typo bug in handleReclassify where `classification` was used instead
of `newClassification` parameter, causing incorrect discount/bid values.

Added console logging to diagnose duplicate image creation:
- Log when handleClassify is called (new items)
- Log when handleReclassify is called (re-classification)
- Log state updates to track if items are added/updated multiple times
- Log IndexedDB saves to track storage operations

This will help troubleshoot the issue where changing discount/bid creates
duplicate images.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
Added missing body scroll lock to PigeonMapView to complete the
fullscreen overlay contract. This prevents Safari from clipping
floating controls when the map is open.

Changes:
- Import useEffect from React
- Lock document.body.style.overflow = 'hidden' on mount
- Restore original overflow on unmount

Completes the z-index fix implementation where all fullscreen
overlays (ItemReviewer, FullscreenGallery, FullscreenViewer,
PigeonMapView) now lock body scroll.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
Fixed low-contrast sidebar icons on varied map tile backgrounds by
implementing context-aware adaptive styling.

Problem:
- bg-gray-800/90 icons invisible on dark map tiles (parks, water, buildings)
- Inconsistent visibility across mixed urban areas (light streets, dark foliage)
- PR #40 fixed white-on-white but created dark-on-dark issue

Solution:
Added getButtonStyle() helper with conditional map-aware styling:
- Map view: Inactive icons use bright bg-indigo-600/85 with strong borders
- Other views: Inactive icons retain subtle bg-gray-800/90
- Active state: Always bright blue (unchanged)

Changes:
- LeftSidebarNav.tsx: Added getButtonStyle() helper function
- All 4 buttons now use helper instead of inline ternary logic
- Preserved Z_LAYERS.sidebar (2200) from PR #40 contract
- No hardcoded z-index values

Result:
✅ Icons visible on light streets, dark parks, blue water, gray buildings
✅ No regression on Browse/MyItems/Cart tabs
✅ Active (blue) distinguishable from inactive (indigo) on map
✅ Build: 413.49 kB │ gzip: 130.10 kB (2.68s)

Pattern learned: UI over dynamic backgrounds needs context-aware styling.

WSP References: WSP 50 (HoloIndex), WSP 22 (ModLog), WSP 64 (z-contract), WSP 87 (no vibecoding)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
Added explicit pointer events to PigeonMapView to ensure proper event
handling and confirmed z-index layering is correct.

Z-index contract (already in place):
- Sidebar: Z_LAYERS.sidebar (2200) - highest, always visible
- Map: Z_LAYERS.mapOverlay (1600) - below sidebar

Changes:
- PigeonMapView.tsx: Added pointerEvents: "auto" to map container
- Added missing z-index contract files (constants/zLayers.ts, styles/zindex-map.md)

The sidebar SHOULD float above the map. If not visible in deployed
version, redeploy with latest code from main branch.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
Added comprehensive entry documenting 7 PRs merged in today's session:
- PR #62: Icon size adjustment (12px → 16px)
- PR #63: Instructions modal on every load + sidebar positioning
- PR #64: Instructions modal with actual swipe button components
- PR #65: Fixed modal overlap with camera orb
- PR #66: Z-index hierarchy fix (modals above all controls)
- PR #67: Instructions modal only on Browse tab
- PR #68: Proper modal centering

Documented:
- Problem/solution for each PR
- Code changes with before/after examples
- WSP compliance references (WSP 22, 50, 64, 87)
- User feedback integration process
- Build metrics and zero regression validation

WSP 22 Compliance: ModLog kept current with all session changes.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
Root Cause:
- handleClassify cleared pendingClassificationItem at END of async function
- If user double-tapped or tap fell through ActionSheet, second call would
  pass guard check before first call completed, creating duplicate items

Fix:
- Added isProcessingClassification flag to prevent concurrent calls
- Clear pendingClassificationItem IMMEDIATELY after guard check
- Wrap processing in try/finally to ensure flag is always reset
- Log processing state for debugging

Impact:
- Eliminates duplicate item creation when:
  * User double-taps classification button
  * Tap falls through ActionSheet backdrop to button beneath
  * User rapidly taps after modifying discount/bid settings

Tested: Build passes (vite build ✓)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
@Foundup Foundup merged commit 34b3bd5 into main Nov 9, 2025
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2 participants