Skip to content

Simplayers not load chunk when rejoined in different dimension from that of the REAL player #14

@vvhvhb

Description

@vvhvhb
I made a mob switch that have more than 200 wolves in a chunk of the overworld. When a real player loads this chunk, the switch functions right. If I spawned a simplayer in the chunk, the switch functions well too. However, after I removed the simplayer, I respawned him in a dimension different from that simplayer is in. The switch cannot worked properly. Video (1) shows this problem.
I assume that the simplayer cannot load the chunk in different dimension from that of the real player.

video (1).zip

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions