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Welcome to UE Build Tool Helper! Easy powershell scripts to build automate building and other processes of your game on your machine!

Where to put this plugin

  • Typically I paste this plugin into the hierarchy like this:
    • RepositoryRoot/Uproject directory/scripts/...
    • In the scrips folder all of this repository is placed

Getting Started

To make a build you will use /UnrealEngine/Build/UE-Build.ps1 arguments:

  • ProjectName - needs to match your uproject name so that we find the actual uproject
  • Platform - if you are on windows just uses Win64, but we use this param for other confidential platforms and it works as well
  • Configuration - This is set between all UE build configurations: DebugGame, Development, Shipping

Commandlet support:

You can support any commandlets you create or just use the built-in commandlets from UE. Run /UnrealEngine/Commandlet/UE-RunCommandlet.ps1 to run any commandlet as a wrapper, where you specify arguments:

  • commandletName - this needs to be module.commandletname and commandlet names need to end with word "commandlet" so something like "DoYourStuffCommandlet" for UE to find it properly
  • ProjectName - same as build - needs to match your uproject name
  • AdditionalArgs - if your used commandlet uses arguments this is where you can specify them into a string array

Hope you will find joy in automating your UE processes with this tool!

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