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Virtual Shock Graphics

About

VSEngine is an open source C 2D Game library.
It's main purpose is to make easier and faster to programming 2D video games.

Modules

  • VSGraphis: 2D graphics library on top of OpenGL.

  • VSAudio: Simple audio library on top of OpenAL.

  • VSSystem: Library for creating a window with OpenGL context and receiving input and events.

Author

Carlo Meroni - (meronicarlo98@gmail.com)

License

This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.

Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.

  2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.

  3. This notice may not be removed or altered from any source distribution.

About

2D game library written in C, based on OpenGL and SDL.

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