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BugSomething isn't workingSomething isn't workingResolved Pending ReleaseIssue is resolved and will be available on the noted version.Issue is resolved and will be available on the noted version.
Description
General
Unity version: 6000.0.34
Fish-Networking version: 4.6.9
Discord link: https://discord.com/channels/424284635074134018/1379896094414340289/1379943358390079569
Description
When destroying a Networked Game Object in Awake, errors are constantly thrown. This happens even if the object is marked as not IsNetworked or IsSpawnable.
Replication
Steps to reproduce the behavior:
- Import package.
- Add scenes to build list.
- Run game, see errors.
Expected behavior
No errors are expected.
Example Package
Metadata
Metadata
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Labels
BugSomething isn't workingSomething isn't workingResolved Pending ReleaseIssue is resolved and will be available on the noted version.Issue is resolved and will be available on the noted version.