The second of two labs completed for the intro to Datastructures & Algorithms course at KU Leuven. In this lab we use the principles of dynamic programming to efficiently implement our own particular type of grid-pathfinder from the ground up. The description and abstraction of the problem, a step-by-step explanation of the discovery of a possible efficient algorithm and an extensive analysis of the time & space complexity at each step are written down in a report. As a bonus we complicate the initial problem at the end to demonstrate the flexibility and strength of our dynamic programming approach.
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