A Monogame based tutorial series, goal is to have a fully working Tetris game. Note that this is purely a learning exercise. This project is not affiliated with The Tetris Company. I chose this game to provide a challenging but fun game to learn more about!
This tutorial (or "how did he do this?") aims to reproduce the game. The ruleset used based of The Tetris Guideline. Since there are a ton of tutorials out there focussing on 2D spritebased games, this game will be visualised with 3D objects. Fear not, it is not as hard as it looks!
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Some base Monogame stuff:
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Gameplay
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Advanced Gameplay
- The 7-Bag
- Lock delay
- Preview Queue
- Wallkicks (or: Super Rotation System - SRS)
- Sourcecode for Chapter 3
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Advanced topics