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Cloth Simulation with SFML

Description

This project is a cloth simulation implemented using SFML (Simple and Fast Multimedia Library). It demonstrates basic cloth physics and rendering using SFML, which is a popular multimedia library for C++.

Prerequisites

To compile this project you will need:

  • Homebrew (for managing packages on macOS/Linux)
  • SFML (installed via Homebrew - brew install sfml)

Otherwise change CXXFLAGS and LDFLAGS in makefile.

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