This project is a cloth simulation implemented using SFML (Simple and Fast Multimedia Library). It demonstrates basic cloth physics and rendering using SFML, which is a popular multimedia library for C++.
To compile this project you will need:
- Homebrew (for managing packages on macOS/Linux)
- SFML (installed via Homebrew - brew install sfml)
Otherwise change CXXFLAGS and LDFLAGS in makefile.