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Pull requests: Fast-64/fast64

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Pull requests list

[Codebase] Fix setOrigin AGAIN bug Something isn't working codebase Code maintenance/cleanup
#588 opened Sep 29, 2025 by Lilaa3 Loading…
[SM64] Bug fix for animation rework table logic bug Something isn't working sm64 Has to do with the Super Mario 64 side
#585 opened Sep 16, 2025 by Lilaa3 Loading… v2.5.0
SM64 - User defined export folders sm64 Has to do with the Super Mario 64 side
#582 opened Sep 4, 2025 by Lilaa3 Draft
[SM64] Fix custom bones
#580 opened Sep 3, 2025 by Lilaa3 Loading… v2.5.0
[SM64] Concept: Use desgraph updates to set current versions at runtime codebase Code maintenance/cleanup sm64 Has to do with the Super Mario 64 side
#579 opened Aug 31, 2025 by Lilaa3 Loading…
[SM64 + F3D] Refactor occlusion plane classes and implement them in SM64 enhancement New feature or request f3d Has to do with the "f3d" code common to all games sm64 Has to do with the Super Mario 64 side
#576 opened Aug 24, 2025 by Lilaa3 Loading…
[SM64] Fix reverts in not-overridden nodes bug Something isn't working sm64 Has to do with the Super Mario 64 side
#574 opened Aug 22, 2025 by Lilaa3 Loading… v2.5.0
[OOT/MM] Get enums from game_data part 1 mm Has to do with the Majora's Mask side oot Has to do with the Ocarina of Time 64 side
#556 opened Jul 1, 2025 by Yanis002 Loading…
(Temporary) Add support for Majora's Mask invalid This doesn't seem right mm Has to do with the Majora's Mask side test please Ask that some other Fast64 dev tests the feature/...
#539 opened May 28, 2025 by Yanis002 Draft
[UI (Super Low priority)] Stop using HIDE_HEADER enhancement New feature or request
#532 opened May 26, 2025 by Lilaa3 Loading…
[F3D] Libdragon texture compat libdragon/rdpq
#515 opened Apr 19, 2025 by Lilaa3 Draft
10 of 34 tasks
[F3D] Serializable node library format concept codebase Code maintenance/cleanup enhancement New feature or request f3d Has to do with the "f3d" code common to all games
#514 opened Apr 18, 2025 by Lilaa3 Loading…
Implement mk64 Profile mk64 Has to do with the Mario Kart 64 side
#511 opened Apr 9, 2025 by MegaMech Loading…
[SM64]: HackerSM64 3.0 support
#500 opened Feb 22, 2025 by s4Ys369 Draft
[OoT] Fix room's object list display issue bug Something isn't working oot Has to do with the Ocarina of Time 64 side
#488 opened Jan 2, 2025 by Yanis002 Loading…
Added checkbox to import all animations when importing an OoT skeleton enhancement New feature or request oot Has to do with the Ocarina of Time 64 side
#485 opened Dec 16, 2024 by Nokaubure Loading…
[F3D] Rewrite BSDF to F3D converter and add an F3D to BSDF converter enhancement New feature or request f3d Has to do with the "f3d" code common to all games review code please Ask that some other Fast64 dev reviews the code
#474 opened Oct 26, 2024 by Lilaa3 Loading…
[mk64] wip Actors menu from sm64 Objects mk64 Has to do with the Mario Kart 64 side waiting for author Waiting for the author to answer questions, do changes, ...
#471 opened Oct 15, 2024 by MegaMech Loading…
[F3D] Backport point lit ucode from AC pr enhancement New feature or request f3d Has to do with the "f3d" code common to all games
#460 opened Sep 15, 2024 by Lilaa3 Loading…
Create black-suggest.yml enhancement New feature or request
#455 opened Sep 11, 2024 by coco875 Loading…
Replace hackerFeaturesEnabled with featureSet codebase Code maintenance/cleanup oot Has to do with the Ocarina of Time 64 side
#432 opened Aug 22, 2024 by Pepe20129 Loading…
[SM64] Custom draw layers enhancement New feature or request sm64 Has to do with the Super Mario 64 side
#426 opened Aug 19, 2024 by Lilaa3 Loading…
[F3D] glTF2 support enhancement New feature or request f3d Has to do with the "f3d" code common to all games test please Ask that some other Fast64 dev tests the feature/...
#368 opened Jun 29, 2024 by Lilaa3 Loading…
7 tasks done
[F3D] Implement Animal Crossing F3DZEX Extensions f3d Has to do with the "f3d" code common to all games
#357 opened Jun 7, 2024 by Lilaa3 Draft
ProTip! Updated in the last three days: updated:>2025-10-05.