Skip to content

System.ArgumentException: An item with the same key has already been added. Key: Win32Display { \\?\DISPLAY#GSM81CD#5&1f5d279b&0&UID4352#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7} } #437

@XipiGamer

Description

@XipiGamer

Describe the bug
Observing the following error:

System.ArgumentException: An item with the same key has already been added. Key: Win32Display { \\?\DISPLAY#GSM81CD#5&1f5d279b&0&UID4352#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7} }
   at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
   at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
   at FancyWM.MultiDisplayTilingService..ctor(IWorkspace workspace, IAnimationThread animationThread, IObservable`1 settings)
   at FancyWM.MainWindow.<>c__DisplayClass37_5.<.ctor>b__27()
   at System.Windows.Threading.DispatcherOperation.InvokeDelegateCore()
   at System.Windows.Threading.DispatcherOperation.InvokeImpl()
--- End of stack trace from previous location ---
   at FancyWM.MainWindow.<>c__DisplayClass37_0.<<-ctor>b__17>d.MoveNext()
--- End of stack trace from previous location ---
   at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__124_0(Object state)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
   at System.Windows.Threading.DispatcherOperation.InvokeImpl()
   at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Windows.Threading.DispatcherOperation.Invoke()
   at System.Windows.Threading.Dispatcher.ProcessQueue()
   at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
   at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
   at System.Windows.Threading.Dispatcher.Invoke(DispatcherPriority priority, Delegate method, Object arg)
   at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
   at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
   at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
   at System.Windows.Application.RunDispatcher(Object ignore)
   at System.Windows.Application.RunInternal(Window window)
   at FancyWM.Startup.AppMain(String[] args)
   at FancyWM.Startup.Main(String[] args)

To Reproduce
Steps to reproduce the behavior:

  1. Open '...'
  2. Resize '....'
  3. Enable '....'
  4. See error

Expected behavior
A clear and concise description of what you expected to happen.

Desktop (please complete the following information):

  • OS: Microsoft Windows NT 10.0.26200.0
  • FancyWM Version: 2.18.4.0

Additional context
Add any other context about the problem here.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions